MACH IN E OR I ENTED PLOT ROUT INES ARE LIBRARY TYPE WITH MINOR MOD IF I. Without their time and effort, the project would have been impossible. (S IN THET A/LAMBDA) 2 ALSO COMPUTES R FACTOR, AVG DELTA / SIGMA ETC. Without him, there would not have been a release of this scratch built project.”Ī special thanks goes to Keith Carter and Chris Lesperance who provided the many reference photos that were essential in completing the project. Dennis said, “I am very thankful Alex agreed to complete the track. Ultimately, it took many, many hours on the track to bring it to its current v1.0 release level. Because ISI has been continually changing the visual aspects and features of rFactor 2, Alex had to update and rebuild many items to the evolving specifications, and to make sure the latest available technology available in rFactor 2 was added. Dennis’ repository for rFactor 2 Road America amounted to more than 5.5 GB and 7300 files.Įverything was made available so Alex could build, refine, polish, and complete any unfinished items. With rFactor, the easiest way to avoid mod conflicts in doing this is to install rFactor to a new Steam library folder, and make a backup of that steamapps/common/rfactor folder. SimHQ Motorsports track developer Alex Coutie was offered the project, which he energetically jumped-on. This is a patch for the gravel beeing to sticky on Magnificent Park. Dennis created a basic version for rFactor 2, but soon realized it was not possible to work on the renovated Le Mans track and the Road America track concurrently.
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